Strange Horizons e-zine:
This is an attempt at classifying
the kinds of non-horror plots and themes that we receive too frequently. Points
15 onwards are for horror
stories.
Main plot types are numbered;
subspecies and variants receive letters.
Of course it's not impossible to
write a good story with one of these plots or themes; it's not that these are
inherently bad plots, merely that we see too many stories that use them.
- Person is (metaphorically) at point A,
wants to be at point B. Looks at point B, says
"I want to be at point B." Walks to point B, encountering no
meaningful obstacles or difficulties. The end. (A.k.a. the linear plot.)
- Creative person is having trouble
creating.
- Writer has writer's block.
- Painter can't seem to paint anything
good.
- Sculptor can't seem to sculpt anything
good.
- Creative person's work is reviled by
critics who don't understand how brilliant it is.
- Visitor to alien planet ignores information
about local rules, inadvertantly violates them,
is punished.
- New diplomat arrives on alien planet,
ignores anthropologist's attempts to explain local rules, is punished.
- Weird things happen, but it turns out
they're not real.
- In the end, it turns out it was all in
virtual reality.
- In the end, it turns out the protagonist
is insane.
- In the end, it turns out the protagonist
is writing a novel and the events we've seen are part of the novel.
- An A.I. gets loose on the Net despite the
computer it was on not being connected to the Net.
- The future is soulless.
- In the future, all learning is
electronic, until kid is exposed to ancient wisdom in the form of a book.
- Kid receives ancient wisdom in the form
of a wise old person who's lived a non-electronic life.
- Someone is bad, and gets punished for it.
(We don't object to this happening in a story; we merely object to it
being the main point of the plot.)
- Bad person is told they'll get the reward
that they deserve, which ends up being something bad.
- Terrorists (especially Osama bin Laden) discover that horrible things happen
to them in the afterlife (or otherwise get their comeuppance).
- A place is described, with no plot or
characters.
- A surprise twist ending occurs. (Note that
we do like endings that were unexpected as long as they derive naturally
from character action.)
- The characters are described as if they
are humans, but in the end it turns out they're not humans.
- Creatures are described as
"vermin" or "pests" or "monsters," but in the
end it turns out they're humans.
- The author conceals some essential piece
of information from the reader that would be obvious if the reader were
present at the scene. (This can be done well, but rarely is.)
- Person is floating in a formless void; in
the end, they're born.
- Someone calls technical support; wacky hijinx ensue.
- Someone calls technical support for a
magical item.
- Someone calls technical support for a
piece of advanced technology.
- The title of the story is
1-800-SOMETHING-CUTE.
- Scientist uses himself or herself as test
subject.
- Evil unethical doctor performs medical
experiments on unsuspecting patient.
- Office life turns out to be
soul-deadening, literally or metaphorically.
- In the future, criminals are punished much
more harshly than they are today.
- In the future, the punishment always fits
the crime.
- In the future, the American
Constitutional amendment prohibiting cruel and unusual punishment has
been repealed, or is interpreted very narrowly.
- Serial killer stalks and slays victim(s).
- The tables are turned at the end.
- The serial killer is insane.
- The serial killer is under supernatural
influence.
- The serial killer was abused as a child.
- Person is insane, and kills a lot of
people because of it.
- The insanity is due to supernatural
influence.
- The insane person does property damage
instead of killing people.
- Protagonist sits around for a while.
- In the end, it turns out protagonist is
dead.
- In the end, it turns out protagonist is a
serial killer.
- Evil creature kills lots of people.
- In the end the creature escapes to kill
again.
- The creature is disguised as something
cute.
- Person sees mysterious things that nobody
else can see.
- Person has unreasonable dread of a Thing that
nobody else can see; in the end the Thing gets the person after all.
- Person has bad dreams; they turn out to
be real.
- In the end, it turns out the person is
crazy.
- In the end, it turns out someone is
drugging the person.
- Warnings are ignored, with unfortunate
consequences.
- Person is warned to Always
Do something; fails to do it; thereby sets Nameless Evil free.
- Person is warned to Never
Do something; does it anyway; thereby sets Nameless Evil free.
- A place is haunted or scary. [No, this
isn't a plot, but we do receive plotless place
descriptions in which this is the only point.]
- Child is abused.
- The tables are turned at the end.
- The abuser is under supernatural
influence.
- Person is targeted by Evil Thing; in the
end, Evil Thing kills person.
- Horrible things happen to person in the
end, either as punishment or irony.
- Person is a bad person; in the end, they
get their comeuppance when unspeakably horrible things happen to them.
[A.k.a. the Twilight Zone plot.]
- Person attempts to kill or dispose of
spouse; in the end, the tables are turned.
- Person isn't such a bad person; but in
the end, unspeakably horrible things happen to them anyway.
- Person wants or wishes for something, and
they get it without any trouble, but it results in horrible things
happening to them.
- Therapist enters into the thoughts of
serial killer in prison, via telepathy or VR. [a.k.a.
the Cell plot.]
- Initiate into religion discovers that the
religion is actually killing/destroying its initiates.
- Alien creature lays eggs under the skin of
a human.